Researches

These are my university and personal researches

PalmGine-3D

Wizard’s power AR

MultiplayerTurnGame

Cotxe11GraphicsEngine

Cotxe11GraphicsEngine

Graphic engine made during the Advanced Graphic Programming subject. The project was made in C++ using QT and OpenGL.
In collaboration with Alfonso Sánchez and David Valdivia
Project description:
Graphic engine that loads models and allow you to add lights. The engine renders the scene through shaders. It has shaders for outline, editor grid, editor background and mousepicking. It also has the option to use Screen Space Ambient Occlusion and Bloom effect.

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MultiplayerTurnGame

1vs1 turn based online combat game made during the Networking and Online Games subject. The game was made in Unity.
In collaboration with Alfonso Sánchez and Alex Campamar
Game description:
Combat game for two players. The game is turned based and both players control a character with 4 abilities.

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Wizard’s Power AR

A two players augmented reality minigame made during the Augmented Reality subject. The game was fully made in Unity using Vuforia.
In collaboration with Victor Tirado.
Game description:
The game simulates a western duel, but with wizards. It is a best of three in which the magician who first aims the other one shoots him and wins a point.

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PalmGine-3D

Game Engine made during the Game Engine subject. The engine was fully made in C++ using OpenGL.
In collaboration with Francisco Ruiz.
Project Description:
PalmGine3D is a 3D game engine done in a four month period using a structure based in Unity Engine with the implementation of the audio engine Wwise, allowing to create 3D spatial audio with listeners, audio sources and audio reverb zones.